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Signed in as:
filler@godaddy.com

The Hallowed Lance is the faction of radiant protectors, serene guardians, and master healers. Their "lance" is not a weapon of war, but a metaphor for focused, piercing light used to shatter diseases and drive back adversity. If your idea of a premium experience involves holistic wellness, deep forest immersion, and fierce, unyielding protection of the vulnerable,
You are the spearhead of restoration.
We are Radiant Eco-Healers. We run the wellness oasis/spa, and act as frontline caregivers
Even our music invoices serenity: Soothing vocals, drum circles, pan flutes...
Like wind blowing leaves or rain on stones
Our faction holds a sacred, ancient bond, with the purest magic beasts in existence. Our ultimate "Charge"
We do not hunt or exploit magic; we foster it
Territory Claim & The Engine
Visual Aesthetic
The Guild Trade
The Hallowed Lance commands the wellness and recovery sector of the valley, making them an indispensable economic force:
The Internal Split
Immediate Border Conflicts
Attitude Toward The Shiver
The Hallowed Lance is the literal backbone of The Shiver's quality of life.
They helped turn a cryptid hideout into a dignified village.

Faction: The Hallowed Lance The Clerics (Healers/Priests/Monks...)
Camp Landmarks: Outdoor Chapel & "Healing Waters"
Archetypal Buffs: Font of Life: Superior healing speed;
ability to cure permanent curses, diseases, and limb wounds.
Earn 1pp per day per cured player from any faction or neutral player
Anti-Buffs (Vulnerabilities): Pacifist Vow:
Drastically reduced offensive combat capabilities;
cannot draw lethal weapons inside sacred grounds.
Faction Point Manipulation / Conversion: Missionary Infiltration:
Can enter rival camps peacefully as "Missionaries" to preach,
actively siphoning or debuff the rival's point-generation rate.
Wedding Party:
May actually perform weddings if license to do so earning 1 pp per registered wedding
and 1pp per wedding party guest/witness regardless of faction or neutral player
(Town hall is one mile from the outdoor Chapple)
Every Hallowed Lance faction member must be in attendance,
No points are earned by siphoning on any wedding day
The Hallowed Lance controls the only concessions stand at the Spa
They automatically tax neutral players trading at their camp:
1 pp per transaction with each neutral player per day
Banner: White Unicorn Bowing on sapphire blue field
Element: Water
Faction Ambassador to the Lodge: Poesy
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